Do I need coding knowledge to create playable ads?
No. Scenes, taps, animation and export are all set up in a visual editor. You never write or edit code.
Can I create playables from both video and images?
Yes. Start from a gameplay video or from still images. Either way the result is an HTML5 playable ad.
What's the difference between a playable ad and an interactive end card?
A playable ad is a short interactive ad, from a single tap-to-play moment to several branching scenes, shown before the install prompt. An interactive end card is one screen with a call to action, usually shown after a video ad. Build playables in the image editor and end cards in the end card editor.
Which ad networks are supported?
13 networks, including Unity, Google Ads, Meta, TikTok, IronSource and AppLovin. Each one has a spec page under Ad networks.
What's the maximum file size for a playable ad?
It varies by network. Each one sets its own limit, and the export applies that network's requirement for you. The export modal shows a live size estimate against the networks you have picked, and the built-in compression tool brings oversized creatives back under. Smaller is still better: an ad that loads quickly is more likely to be played.
Can I preview my playable before exporting it?
Yes. Press Play to run animations, particle effects, breaks and scene transitions on the canvas. To test the exported file itself, turn on Web Preview in the export window before you download.
Can I build playables with several scenes and branches?
Yes, in the image editor. Add and link scenes with Go-to-Scene actions, animate the transition between them, and trigger actions from tap, hold, or double-tap events.
What subscription plans are available?
A free tier plus three paid plans: Solo ($29.99/month), Studio ($99.99/month) and Agency ($349.99/month), billed monthly. Every creative feature, all 13 ad networks, all 40 end cards and all 159 prebuilt playables are on every plan. What differs is volume (exports a month, ad networks per export), branding, cloud saving and version history; building from scratch in the editor is Agency. See the full breakdown at playableadsmaker.com/pricing.
Do I need a plan to use the editor?
The editor is free to use with no account. A free account gets 2 free exports in your first 14 days: real ad packages, one network each, with our branding screen. Building and previewing stay free after that. Every creative feature and every template is available on every plan. The free tier is limited by how many exports you take and how many ad networks go into each, not by what you can build or which template you start from. Every paid plan removes the branding and adds monthly exports and several networks per export: Solo ($29.99/month), Studio ($99.99/month) or Agency ($349.99/month), billed monthly. See playableadsmaker.com/pricing.
Can I use this for end cards only?
Yes. The end card editor makes single-screen interactive end cards on their own. Use the image or video editor when you need a full playable.
Where can I learn best practices before publishing?
The docs cover export settings, the blog covers creative strategy, and each ad network has its own page with its specs and rules.