Playable Ads Maker Tour: Mini-Games, Events & Scenes (No Code)

The Playable Ads Maker is a no-code editor for playable ads: drop in one of 111 mini-game genres, make objects react to taps, holds and drags, chain scenes with transitions, and let variables drive a live price — then export for 12 ad networks.

  • Video tutorial
  • 2:46
  • 5 chapters
  • Captions in 18 languages
  • Published Sep 15, 2026

In this video

  • The chair at the top of this video is a real template — a 3D product configurator, played
  • 111 mini-game genres, from match-3 to runners — remix a game template on any plan, build one from scratch on Agency
  • Events: tap, double tap, hold or drag an object to show, move, count or change scene
  • Scene transitions: crossfade, wipe, slide, zoom blur and pixelate
  • Variables that keep track of every choice — move a slider and the price updates live
  • 29 particle presets and letter-by-letter text animation
  • Export for Unity, AppLovin, Google, Meta, TikTok and more — a ready-to-upload file per network

About this video

A playable ad lets people try your game or product inside the ad itself, which is why it is one of the best-converting formats in mobile user acquisition. The Playable Ads Maker is the editor behind it: a blank canvas with real logic — scenes, events, variables and mini-games — and no code. Build it, press Play to test every tap, and export one self-contained HTML5 file per ad network. Building and previewing are free, with no card, and the free plan includes two exports a month.

Exports for Unity, AppLovin, Google, IronSource, Mintegral, Meta (Facebook), Moloco, TikTok, Liftoff, Vungle, Chartboost, InMobi and Pangle.

Browse the templates →Pricing →

Transcript

Captions in 18 languages on YouTube

This chair is an ad. Turn it around, choose the wood and the seat, and watch the price update — no code.

The Playable Ads Maker is a blank canvas with real logic: scenes, events, variables and mini-games.

Drop in a mini-game — 50 genres [now 111], from match-3 to runners — and it plays straight away.

Read the full transcript

Remix a game template on any plan, or build one from scratch on Agency.

Every object can react. Tap, hold or drag it — then show something, move it, count it, or jump to the next scene.

String scenes together, and choose how they change: a crossfade, a wipe, or a zoom.

Variables keep track of every choice. Move a slider, and the price updates live.

Then add the finish: particle effects, and text that animates in letter by letter.

Export, pick your networks, and each one gets its own ready-to-upload file.

Here's the ad on a phone — every tap, every scene, working.

Start free — no card needed. Build your first playable at playableadsmaker.com.

Build it yourself for free

Building and previewing cost nothing and need no card. Export when it is ready.

Start creating