In this video
- Pick a template and play it live before you choose
- Remix it into the editor and set your canvas size
- Make it yours: edit the text, swap in your own product image
- Test it with Play, exactly as a player would
- Add your App Store / Google Play links, pick your ad networks, and export
- Open the finished playable in any browser
About this video
A playable ad is an interactive mini-experience that runs inside an ad: people try your game or app before they install it, which is why playables are one of the best-converting formats in mobile user acquisition. Playable Ads Maker builds them in your browser with no code, and exports one self-contained HTML5 file per ad network, already in the format each network expects. Follow-up tutorials cover each ad network’s requirements, end cards, animations, events and video playables.
Exports for Unity, AppLovin, Google, IronSource, Mintegral, Facebook, Moloco, TikTok, Liftoff, Vungle, Chartboost, InMobi and Pangle — one self-contained HTML5 file each.
Transcript
Captions in 18 languages on YouTube
Hi! In the next few minutes, you'll build your first playable ad, without writing a single line of code.
This is Playable Ads Maker. You can create interactive ads for every major ad network, right in your browser.
The fastest way to start is with a template. Every template here is a real, working playable ad.
Read the full transcriptShow less
Let's jump to the industry playables.
I'll open this coffee loyalty card.
The preview is live, so you can play it before you choose. Tap the cup, and it collects a stamp.
I like this one. Click Remix this template, and it opens in the editor.
First, pick a canvas size. 375 × 667 is the standard phone screen, so I will keep it.
Here's the editor. Your scenes and layers are on the left, the canvas is in the middle, and whatever you select shows its properties on the right.
To change something, just click it on the canvas.
Then type your own text in the properties panel. The canvas updates as you type.
Now let's swap the picture. Select it, then click Change Image.
You can choose from the built-in library, or upload your own artwork. I'll upload a product shot.
And there's our product, right in the ad.
Time to test it. Press Play, and the ad runs exactly the way a player will see it.
I'll tap the cup to collect stamps. A double-tap gives a bonus.
Card full! Tapping through opens the End Card, the screen that sends players to the app store.
Happy with it? Click Export.
Paste your App Store and Google Play links. That's where the ad sends people when they tap.
Web Preview is on by default. It gives you a file that plays in any browser, and it never uses up an export.
Next, tick the ad networks you're publishing to. Each one gets its own ready-to-upload file.
Then hit Export. The first time, you'll just sign in with a free account.
Done! One zip, with a file for every network, plus the web preview.
And here's the finished playable ad, running in a browser. Let's play it once more.
That's your first playable ad. Pick a template, make it yours, and export it everywhere. See you in the next video!