Playable Ad Examples - and How to Build Each One (No Code)

Seven playable ad examples - a reveal, a charge-up, a size picker, a menu, a product configurator, a quiz and a product tour - each played live, with what it is built from and the tutorial that builds it.

  • Video tutorial
  • 1:51
  • 4 chapters
  • Published Sep 24, 2026

In this video

  • Tap to reveal - Events
  • Charge it up - Progress
  • Pick a size - Choice Chips and Show If
  • Choose from a menu - the Repeater
  • Build your own - the Configurator module
  • Find your match - the Quiz module
  • Tour the product - Image and Swap Image

About this video

Seven playable ads, every one built without code in Playable Ads Maker and exported as a single HTML file for the ad networks. Each example is played live, then broken down: what the player does, which objects and actions it is made from, and which tutorial on the channel builds it step by step. Pick the one closest to your product and start from there.

Playable Ads Maker - build playable ads and end cards, export to 13 ad networks.

Transcript

Seven playable ads - a reveal, a charge-up, a picker, a menu, a product builder, a quiz, a product tour. Every one built without code. Here's how.

For each one: what the player does, what it's built from, and the video that shows every step.

One: tap to reveal. Tap the chest, and it opens, the headline changes and a badge slides in. That's one event with four actions - the Events video builds it from scratch.

Read the full transcript

Two: charge it up. Every tap fills the ring by twenty, and when it's full, the ad moves on by itself. A Progress object, a Set Progress action and a Progress Complete trigger.

Three: pick a size. The cup and the price follow the choice. Choice Chips write a variable, and each cup shows only for its size.

Four: choose from a menu. Four cards, one design and a table - the Repeater draws a card for every row, and the tap records the pick.

Five: build your own. Colours and sizes swap the product and keep the price up to date. That's the Configurator module, driven by your own buttons.

Six: find your match. Three questions, and the answers lead to a product. The Quiz module - you write the questions and the matches.

Seven: tour the product. The buttons swap the photo inside a framed card. Image objects and the Swap Image action.

All seven export as one small HTML file, ready for every ad network - and every one started from a blank canvas or a template.

Pick the one closest to your product, and start there. See you in the next video!

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